Metroid: In the original NES game, Samus's Arm Cannon will spontaneously switch arms to whichever one is closest to the camera.The player's guide for A Link to the Past mentioned how Link superstitiously kept his shield between him and Death Mountain. Most incarnations of Link are left-handed, but in the first few The Legend of Zelda games, his sword and shield will switch hands depending on which way he's facing.The protagonist likewise carries one-handed weapons in whichever hand is closest to the camera, as do many other enemies. The most blatant example is the Executioner: He has a Blade Below the Shoulder growing out of one arm, but which arm changes depending on which direction he's currently facing. Dark Devotion has this all over the place.
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